by Nick Gressle
In the first part of the series I discussed the background of the concept as well as the basics of building the board.
In Part II I want to spend some time talking about creating the Taflstones, and the drag and drop actions that define the game play.
And in Part III (coming soon) we will discuss the How To document that comes with the game.
by: Nick Gressle
Hype Features Discussed in this article:
• Drag and Drop Actions
• Page Turn Animation
• HTML Widget Inline text fields
• Symbol creation and use.
• Multiple Timelines.
Hype is a powerful tool for developing educational projects.
The most responsive group of developers I’ve ever seen..
I started using Tumult Hype when it first came out back in the Spring time of 2011. Back then, Hype was a lot simpler than it is today, but it was still a pretty impressive application. Today, we are at Hype version 3. Each new version has been a vast improvement over the previous version with functionality you wouldn’t expect for the price. Tumult Hype has been a game changer for me by opening doors for designs and experimentation.